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Second Event

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Subotai
brestos
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Spec
Brute
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Which event?

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Total Votes : 32
 
 

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Post by Sir_Alexander Sat Jul 10, 2010 7:06 am

Okay, today we had Guards v.s. Assassins. This poll is to decide what our next event will be. Smile Note that Guards and Assassins has been removed. Next time, Guards and Assassins and whichever is chosen this poll will be removed, and so on.
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Post by Cashnexus Sat Jul 10, 2010 7:15 am

Spec's Javalry map is awesome. Vote Javalry!
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Post by Calodine Sat Jul 10, 2010 7:20 am

Javalry. That map gave me an idea for a game mode, and I will look into it.

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Post by Brute Sun Jul 11, 2010 11:01 am

looks like javalry is the winner? Very Happy
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Post by Spec Sun Jul 11, 2010 11:45 am

Presenting: The Javalry Course
(Linking images to prevent blowing of the layout; Excuse the low video settings, this is in DX7 with everything on low)

This is the course:
https://2img.net/r/ihimizer/img717/3690/mb1es.jpg

https://2img.net/r/ihimizer/img594/7403/mb3rm.jpg
The race begins at the long white line and ends at the little white line below the three arrows. Of course there can be several laps, one lap ends at the three arrows.

https://2img.net/r/ihimizer/img685/9838/mb4c.jpg
Right after the start comes the perhaps trickiest part of the race: This bridge isn't easy with a Courser, but it's nearly impossible with anything else. Falling down results in a disqualification from the race for this round.

https://2img.net/r/ihimizer/img121/1446/mb5o.jpg
After the bridge, the players will have to take a couple of sharp curves in this little Nord village. Do not try to jump over the barrier, or you'll find yourself on a horse rearing up because it hit an invisible wall :p

https://2img.net/r/ihimizer/img34/2742/mb6c.jpg
Another tricky part comes after the village: In this forest, the direct path might not be the shortest.

https://2img.net/r/ihimizer/img412/1460/mb7k.jpg
And as if the forest wasn't enough, another couple of sticks and stones slow you down on this part of the road. Ride around it or jump, whatever you think saves the most time!

https://2img.net/r/ihimizer/img3/424/mb8s.jpg
This next part of the course isn't full of stuff, however, you're riding up a hill which will slow you and your opponents down - making it easier for everyone to hit with their javelins, so be careful!

https://2img.net/r/ihimizer/img46/5811/mb9d.jpg
As you probably guessed, now that you're up the damn mountain again, you'll have to cross the river again. This bridge is easier than the first one, however. Hey, there can be easy parts, too :p

https://2img.net/r/ihimizer/img819/381/mb10.jpg
After the bridge there'll be some more trees and stuff on the road to slow you down, but the finish is near!

https://2img.net/r/ihimizer/img401/752/mb11z.jpg
The last part of the map is easy to ride on, but expect your followers to throw a javelin right in your horses butt here, for only a couple of you are probably still alive, and they won't let you pass the three arrows before them!

https://2img.net/r/ihimizer/img193/2218/mb12h.jpg
If you fell down one of the bridge, you can get back up by the way. You are not allowed to join the race again however, so you might as well commit suicide - or just walk up and enter one of the watch towers to see the others winning :p

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Post by Benfree Sun Jul 11, 2010 3:07 pm

Wow, that map looks amazing, can't wait for the event Very Happy
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Post by Blooden Sun Jul 11, 2010 6:36 pm

I love this bridge Very Happy

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Post by brestos Sun Jul 11, 2010 10:34 pm

Nice map! I can't wait to ride my horse around it! Is it instant death if we fall from these bridges? Since it means disqualification, I think it should be :p

I missed the Cops and Robbers event, but I'll definetly be there for the Javalry!!Smile
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Post by Spec Mon Jul 12, 2010 1:00 am

Nice map! I can't wait to ride my horse around it! Is it instant death if we fall from these bridges? Since it means disqualification, I think it should be :p

No can do. It's near impossible to create anything that instantly kills anyone.
Falling down reduces the health of the horse by around 75%, and getting back up takes a very long time. But instant death sadly wasn't possible.

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Post by Sir_Alexander Mon Jul 12, 2010 2:05 am

Insta-death seems to me to only be possible if you create a (very silly looking) huge pit which then teleports + insta kill.
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Post by brestos Mon Jul 12, 2010 2:14 am

Yes I was thinking about something like that Very Happy But it would look silly for sure Rolling Eyes
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Post by Subotai Thu Jul 15, 2010 12:08 am

this time i'l be there i hope Very Happy
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Post by Sir_Alexander Thu Jul 15, 2010 6:03 am

Okay, it's pretty conclusive that people want Here Comes the Javalry. If anyone has any particular day/time they want it to be just post here. Smile
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Post by alfxalf Thu Jul 15, 2010 10:21 pm

ASAP at about 6pm

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Post by Sir_Alexander Wed Jul 21, 2010 10:25 pm

Ok, this is going to be re-scheduled as the next event after Smoking Guns. That has priority because, well... it has fracking guns!
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Post by Willow Wed Jul 21, 2010 10:44 pm

My mod has throwing weapons disabled and no fall damage by default. If you want to run my mod during the event, I'll have to cook up some custom files. But let me know in time please, I'll be away for about 2 weeks from august 1st.
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Post by kekn Wed Jul 21, 2010 10:59 pm

There is a bit confusion if it's actually allowed to kill other racers... would it be possible to set damage to others = 0 but keep the damage to horses on?

Speaking of which, damage to other players = 0 would be very practical in duel training. For example blocking and chamberblocking!
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Post by Willow Wed Jul 21, 2010 11:29 pm

kekn wrote:There is a bit confusion if it's actually allowed to kill other racers... would it be possible to set damage to others = 0 but keep the damage to horses on?
Not exactly, but I can make it so players automagically get healed when they get hit. But that way it would still be possible to one hit kill other players.

kekn wrote:Speaking of which, damage to other players = 0 would be very practical in duel training. For example blocking and chamberblocking!
I already have a mini mod for exactly that purpose! Sometimes people still die from 1 hit kills though, even after reducing all weapons damage to 25 and removing speed boni. I can reduce it further I suppose, but the weapons will start whiffing alot more often.
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Post by kekn Wed Jul 21, 2010 11:32 pm

Willow wrote:
kekn wrote:Speaking of which, damage to other players = 0 would be very practical in duel training. For example blocking and chamberblocking!
I already have a mini mod for exactly that purpose! Sometimes people still die from 1 hit kills though, even after reducing all weapons damage to 25 and removing speed boni. I can reduce it further I suppose, but the weapons will start whiffing alot more often.

Awesome, I'd love to try it out sometime Very Happy
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Post by Spec Fri Aug 13, 2010 10:39 am

Bumpy! Do this event! ASAP! :p

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Post by kekn Fri Aug 13, 2010 11:50 am

Ever since we started with the clan battles we've been neglecting our server speciel events. Let's fire them up, shall we? Sleep
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Post by Uruk34 Wed Aug 18, 2010 4:31 am

Agreed kekn, can we set some kind of date for this event?!
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Post by Spec Wed Aug 18, 2010 6:50 am

Do you guys still have the map? It's not on my new PC, and my old one is completely screwed now, so I'd have to re-do it if you don't have it, which I'd need to know in time.

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